MF_MEDIA_ENGINE_NETWORK enumeration (mfmediaengine.h)

Defines network status codes for the Media Engine.

Syntax

typedef enum MF_MEDIA_ENGINE_NETWORK {
  MF_MEDIA_ENGINE_NETWORK_EMPTY = 0,
  MF_MEDIA_ENGINE_NETWORK_IDLE = 1,
  MF_MEDIA_ENGINE_NETWORK_LOADING = 2,
  MF_MEDIA_ENGINE_NETWORK_NO_SOURCE = 3
} ;

Constants

 
MF_MEDIA_ENGINE_NETWORK_EMPTY
Value: 0
The initial state.
MF_MEDIA_ENGINE_NETWORK_IDLE
Value: 1
The Media Engine has started the resource selection algorithm, and has selected a media resource, but is not using the network.
MF_MEDIA_ENGINE_NETWORK_LOADING
Value: 2
The Media Engine is loading a media resource.
MF_MEDIA_ENGINE_NETWORK_NO_SOURCE
Value: 3
The Media Engine has started the resource selection algorithm, but has not selected a media resource.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header mfmediaengine.h

See also

IMFMediaEngine::GetNetworkState

Media Foundation Enumerations