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ArrayList::Sort Method (Int32, Int32, IComparer^)

 

Sorts the elements in a range of elements in ArrayList using the specified comparer.

Namespace:   System.Collections
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual void Sort(
	int index,
	int count,
	IComparer^ comparer
)

Parameters

index
Type: System::Int32

The zero-based starting index of the range to sort.

count
Type: System::Int32

The length of the range to sort.

comparer
Type: System.Collections::IComparer^

The IComparer implementation to use when comparing elements.

-or-

A null reference (Nothing in Visual Basic) to use the IComparable implementation of each element.

Exception Condition
ArgumentOutOfRangeException

index is less than zero.

-or-

count is less than zero.

ArgumentException

index and count do not specify a valid range in the ArrayList.

NotSupportedException

The ArrayList is read-only.

InvalidOperationException

An error occurred while comparing two elements.

If comparer is set to null, this method performs a comparison sort (also called an unstable sort); that is, if two elements are equal, their order might not be preserved. In contrast, a stable sort preserves the order of elements that are equal. To perform a stable sort, you must implement a custom IComparer interface.

On average, this method is an O(n log n) operation, where n is count; in the worst case it is an O(n^2) operation.

The following code example shows how to sort the values in a range of elements in an ArrayList using the default comparer and a custom comparer that reverses the sort order.

using namespace System;
using namespace System::Collections;
void PrintIndexAndValues( IEnumerable^ myList );
ref class myReverserClass: public IComparer
{
private:

   // Calls CaseInsensitiveComparer.Compare with the parameters reversed.
   virtual int Compare( Object^ x, Object^ y ) = IComparer::Compare
   {
      return ((gcnew CaseInsensitiveComparer)->Compare( y, x ));
   }

};

int main()
{

   // Creates and initializes a new ArrayList.
   ArrayList^ myAL = gcnew ArrayList;
   myAL->Add( "The" );
   myAL->Add( "QUICK" );
   myAL->Add( "BROWN" );
   myAL->Add( "FOX" );
   myAL->Add( "jumped" );
   myAL->Add( "over" );
   myAL->Add( "the" );
   myAL->Add( "lazy" );
   myAL->Add( "dog" );

   // Displays the values of the ArrayList.
   Console::WriteLine( "The ArrayList initially contains the following values:" );
   PrintIndexAndValues( myAL );

   // Sorts the values of the ArrayList using the default comparer.
   myAL->Sort( 1, 3, nullptr );
   Console::WriteLine( "After sorting from index 1 to index 3 with the default comparer:" );
   PrintIndexAndValues( myAL );

   // Sorts the values of the ArrayList using the reverse case-insensitive comparer.
   IComparer^ myComparer = gcnew myReverserClass;
   myAL->Sort( 1, 3, myComparer );
   Console::WriteLine( "After sorting from index 1 to index 3 with the reverse case-insensitive comparer:" );
   PrintIndexAndValues( myAL );
}

void PrintIndexAndValues( IEnumerable^ myList )
{
   int i = 0;
   IEnumerator^ myEnum = myList->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ obj = safe_cast<Object^>(myEnum->Current);
      Console::WriteLine( "\t[{0}]:\t{1}", i++, obj );
   }

   Console::WriteLine();
}

/* 
This code produces the following output.
The ArrayList initially contains the following values:
        [0]:    The
        [1]:    QUICK
        [2]:    BROWN
        [3]:    FOX
        [4]:    jumped
        [5]:    over
        [6]:    the
        [7]:    lazy
        [8]:    dog

After sorting from index 1 to index 3 with the default comparer:
        [0]:    The
        [1]:    BROWN
        [2]:    FOX
        [3]:    QUICK
        [4]:    jumped
        [5]:    over
        [6]:    the
        [7]:    lazy
        [8]:    dog

After sorting from index 1 to index 3 with the reverse case-insensitive comparer:
        [0]:    The
        [1]:    QUICK
        [2]:    FOX
        [3]:    BROWN
        [4]:    jumped
        [5]:    over
        [6]:    the
        [7]:    lazy
        [8]:    dog
*/

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
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