ID3DInclude interface
ID3DInclude is an include interface that the user implements to allow an application to call user-overridable methods for opening and closing shader #include files.
Members
The ID3DInclude interface inherits from the IUnknown interface. ID3DInclude also has these types of members:
Methods
The ID3DInclude interface has these methods.
| Method | Description |
|---|---|
| Close |
A user-implemented method for closing a shader #include file. |
| Open |
A user-implemented method for opening and reading the contents of a shader #include file. |
Remarks
To use this interface, create an interface that inherits from ID3DInclude and implement custom behavior for the methods.
Requirements
|
Minimum supported client |
Windows 7 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2008 R2 [desktop apps | Windows Store apps] |
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Header |
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Library |
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DLL |
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See also