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ID3D11Debug::ValidateContextForDispatch method
Verifies whether the dispatch pipeline state is valid.
Syntax
HRESULT ValidateContextForDispatch(
[in] ID3D11DeviceContext *pContext
);
Parameters
- pContext [in]
-
Type: ID3D11DeviceContext*
A pointer to the ID3D11DeviceContext that represents a device context.
Return value
Type: HRESULT
This method returns one of the return codes described in the topic Direct3D 11 Return Codes.
Remarks
Use this method before you call a dispatch method (for example, ID3D11DeviceContext::Dispatch). Validation requires the debug layer.
Requirements
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See also
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