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ID3D11ShaderReflectionType::GetMemberTypeByName method

Get a shader-reflection-variable type by name.

Syntax


ID3D11ShaderReflectionType* GetMemberTypeByName(
  [in] LPCSTR Name
);

Parameters

Name [in]

Type: LPCSTR

Member name.

Return value

Type: ID3D11ShaderReflectionType*

A pointer to a ID3D11ShaderReflectionType Interface.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header

D3D11Shader.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

ID3D11ShaderReflectionType Interface

 

 

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