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ID3D11ShaderReflectionType::GetInterfaceByIndex method
Get an interface by index.
Syntax
ID3D11ShaderReflectionType* GetInterfaceByIndex(
[in] UINT uIndex
);
Parameters
- uIndex [in]
-
Type: UINT
Zero-based index.
Return value
Type: ID3D11ShaderReflectionType*
A pointer to a ID3D11ShaderReflectionType Interface.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
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Header |
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Library |
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DLL |
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See also
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