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ID3D11Resource::GetEvictionPriority method
Get the eviction priority of a resource.
Syntax
UINT GetEvictionPriority();
Parameters
This method has no parameters.
Return value
Type: UINT
One of the following values, which specifies the eviction priority for the resource:
- DXGI_RESOURCE_PRIORITY_MINIMUM
- DXGI_RESOURCE_PRIORITY_LOW
- DXGI_RESOURCE_PRIORITY_NORMAL
- DXGI_RESOURCE_PRIORITY_HIGH
- DXGI_RESOURCE_PRIORITY_MAXIMUM
Remarks
Requirements
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See also
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