Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID3D11InfoQueue::SetMessageCountLimit method

Set the maximum number of messages that can be added to the message queue.

Syntax


HRESULT SetMessageCountLimit(
  [in] UINT64 MessageCountLimit
);

Parameters

MessageCountLimit [in]

Type: UINT64

Maximum number of messages that can be added to the message queue. -1 means no limit.

Return value

Type: HRESULT

This method returns one of the following Direct3D 11 Return Codes.

Remarks

When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.

Requirements

Header

D3D11SDKLayers.h

Library

D3D11.lib

See also

ID3D11InfoQueue Interface

 

 

Show:
© 2018 Microsoft