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ID3D11InfoQueue::GetBreakOnCategory method

Get a message category to break on when a message with that category passes through the storage filter.

Syntax


BOOL GetBreakOnCategory(
  [in] D3D11_MESSAGE_CATEGORY Category
);

Parameters

Category [in]

Type: D3D11_MESSAGE_CATEGORY

Message category to break on (see D3D11_MESSAGE_CATEGORY).

Return value

Type: BOOL

Whether this breaking condition is turned on or off (true for on, false for off).

Requirements

Header

D3D11SDKLayers.h

Library

D3D11.lib

See also

ID3D11InfoQueue Interface

 

 

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