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ID3D11DeviceContext::RSSetState method

Set the rasterizer state for the rasterizer stage of the pipeline.

Syntax


void RSSetState(
  [in, optional] ID3D11RasterizerState *pRasterizerState
);

Parameters

pRasterizerState [in, optional]

Type: ID3D11RasterizerState*

Pointer to a rasterizer-state interface (see ID3D11RasterizerState) to bind to the pipeline.

Return value

Returns nothing.

Remarks

To create a rasterizer state interface, call ID3D11Device::CreateRasterizerState.

The method will hold a reference to the interfaces passed in. This differs from the device state behavior in Direct3D 10.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

ID3D11DeviceContext

 

 

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