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ID3D11DeviceContext::RSGetScissorRects method

Get the array of scissor rectangles bound to the rasterizer stage.

Syntax


void RSGetScissorRects(
  [in, out]       UINT       *pNumRects,
  [out, optional] D3D11_RECT *pRects
);

Parameters

pNumRects [in, out]

Type: UINT*

The number of scissor rectangles (ranges between 0 and D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) bound; set pRects to NULL to use pNumRects to see how many rectangles would be returned.

pRects [out, optional]

Type: D3D11_RECT*

An array of scissor rectangles (see D3D11_RECT). If NumRects is greater than the number of scissor rects currently bound, then unused members of the array will contain 0.

Return value

Returns nothing.

Remarks

Windows Phone 8: This API is supported.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

ID3D11DeviceContext

 

 

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