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ID3D11DeviceContext::GetResourceMinLOD method
Gets the minimum level-of-detail (LOD).
Syntax
FLOAT GetResourceMinLOD(
[in] ID3D11Resource *pResource
);
Parameters
- pResource [in]
-
Type: ID3D11Resource*
A pointer to an ID3D11Resource which represents the resource.
Return value
Type: FLOAT
Returns the minimum LOD.
Requirements
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Header |
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Library |
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See also
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