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ID3D11Debug::ValidateContext method

Check to see if the draw pipeline state is valid.

Syntax


HRESULT ValidateContext(
  [in] ID3D11DeviceContext *pContext
);

Parameters

pContext [in]

Type: ID3D11DeviceContext*

A pointer to the ID3D11DeviceContext, that represents a device context.

Return value

Type: HRESULT

This method returns one of the following Direct3D 11 Return Codes.

Remarks

Use validate prior to calling a draw method (for example, ID3D11DeviceContext::Draw); validation requires the debug layer.

Requirements

Header

D3D11SDKLayers.h

Library

D3D11.lib

See also

ID3D11Debug Interface

 

 

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