The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.
D3D11_RECT
D3D11_RECT is declared as follows:
typedef RECT D3D11_RECT;
For more information about this GDI rectangle structure, see RECT.
Remarks
This structure is used for scissor rectangles by ID3D11DeviceContext::RSGetScissorRects and ID3D11DeviceContext::RSSetScissorRects.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also
Show: