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D3D11_RECT

D3D11_RECT is declared as follows:


typedef RECT D3D11_RECT;

For more information about this GDI rectangle structure, see RECT.

Remarks

This structure is used for scissor rectangles by ID3D11DeviceContext::RSGetScissorRects and ID3D11DeviceContext::RSSetScissorRects.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

Core Structures

 

 

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