D3D11_INFO_QUEUE_FILTER_DESC structure
Allow or deny certain types of messages to pass through a filter.
Syntax
typedef struct D3D11_INFO_QUEUE_FILTER_DESC { UINT NumCategories; D3D11_MESSAGE_CATEGORY *pCategoryList; UINT NumSeverities; D3D11_MESSAGE_SEVERITY *pSeverityList; UINT NumIDs; D3D11_MESSAGE_ID *pIDList; } D3D11_INFO_QUEUE_FILTER_DESC;
Members
- NumCategories
-
Type: UINT
-
Number of message categories to allow or deny.
- pCategoryList
-
Type: D3D11_MESSAGE_CATEGORY*
-
Array of message categories to allow or deny. Array must have at least NumCategories members (see D3D11_MESSAGE_CATEGORY).
- NumSeverities
-
Type: UINT
-
Number of message severity levels to allow or deny.
- pSeverityList
-
Type: D3D11_MESSAGE_SEVERITY*
-
Array of message severity levels to allow or deny. Array must have at least NumSeverities members (see D3D11_MESSAGE_SEVERITY).
- NumIDs
-
Type: UINT
-
Number of message IDs to allow or deny.
- pIDList
-
Type: D3D11_MESSAGE_ID*
-
Array of message IDs to allow or deny. Array must have at least NumIDs members (see D3D11_MESSAGE_ID).
Requirements
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See also