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Shader Enumerations
Enumerations are used to specify information about shaders.
In this section
| Topic | Description |
|---|---|
|
Indicates a constant buffer's type. | |
|
Indicates semantic flags for function parameters. | |
|
Indicates return value type. | |
|
Identifies a shader type for tracing. | |
|
Indicates shader type. | |
|
Domain options for tessellator data. | |
|
Partitioning options. | |
|
Output primitive types. | |
|
Identifies the type of geometry shader input primitive. | |
|
Identifies a type of trace register. |
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