Resource Structures
Structures are used to create and use resources.
In this section
| Topic | Description |
|---|---|
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Describes a buffer resource. | |
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Specifies the elements in a buffer resource to use in a render-target view. | |
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Specifies the elements in a buffer resource to use in a shader-resource view. | |
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Describes the elements in a buffer to use in a unordered-access view. | |
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Describes the elements in a raw buffer resource to use in a shader-resource view. | |
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Specifies the subresources of a texture that are accessible from a depth-stencil view. | |
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Provides access to subresource data. | |
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Describes the tile structure of a tiled resource with mipmaps. | |
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Specifies the subresources from a resource that are accessible using a render-target view. | |
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Describes the subresources from a resource that are accessible using a render-target view. | |
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Describes a shader-resource view. | |
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Describes a shader-resource view. | |
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Specifies data for initializing a subresource. | |
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Describes a tiled subresource volume. | |
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Specifies the subresources from an array of 1D textures to use in a depth-stencil view. | |
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Specifies the subresources from an array of 1D textures to use in a render-target view. | |
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Specifies the subresources from an array of 1D textures to use in a shader-resource view. | |
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Describes an array of unordered-access 1D texture resources. | |
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Specifies the subresource from a 1D texture that is accessible to a depth-stencil view. | |
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Specifies the subresource from a 1D texture to use in a render-target view. | |
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Specifies the subresource from a 1D texture to use in a shader-resource view. | |
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Describes a unordered-access 1D texture resource. | |
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Specifies the subresources from an array 2D textures that are accessible to a depth-stencil view. | |
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Specifies the subresources from an array of 2D textures to use in a render-target view. | |
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Describes the subresources from an array of 2D textures to use in a render-target view. | |
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Specifies the subresources from an array of 2D textures to use in a shader-resource view. | |
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Describes the subresources from an array of 2D textures to use in a shader-resource view. | |
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Describes an array of unordered-access 2D texture resources. | |
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Describes an array of unordered-access 2D texture resources. | |
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Specifies the subresource from a 2D texture that is accessible to a depth-stencil view. | |
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Specifies the subresource from a 2D texture to use in a render-target view. | |
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Describes the subresource from a 2D texture to use in a render-target view. | |
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Specifies the subresource from a 2D texture to use in a shader-resource view. | |
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Describes the subresource from a 2D texture to use in a shader-resource view. | |
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Describes a unordered-access 2D texture resource. | |
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Describes a unordered-access 2D texture resource. | |
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Specifies the subresources from an array of multisampled 2D textures for a depth-stencil view. | |
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Specifies the subresources from a an array of multisampled 2D textures to use in a render-target view. | |
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Specifies the subresources from an array of multisampled 2D textures to use in a shader-resource view. | |
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Specifies the subresource from a multisampled 2D texture that is accessible to a depth-stencil view. | |
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Specifies the subresource from a multisampled 2D texture to use in a render-target view. | |
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Specifies the subresources from a multisampled 2D texture to use in a shader-resource view. | |
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Specifies the subresources from a 3D texture to use in a render-target view. | |
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Specifies the subresources from a 3D texture to use in a shader-resource view. | |
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Describes a unordered-access 3D texture resource. | |
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Specifies the subresources from an array of cube textures to use in a shader-resource view. | |
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Specifies the subresource from a cube texture to use in a shader-resource view. | |
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Describes a 1D texture. | |
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Describes a 2D texture. | |
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Describes a 2D texture. | |
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Describes a 3D texture. | |
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Describes a 3D texture. | |
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Describes the size of a tiled region. | |
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Describes the coordinates of a tiled resource. | |
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Describes the shape of a tile by specifying its dimensions. | |
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Specifies the subresources from a resource that are accessible using an unordered-access view. | |
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Describes the subresources from a resource that are accessible using an unordered-access view. |
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