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SV_OutputControlPointID

Defines the index of the control point ID being operated on by an invocation of the main entry point of the hull shader.

Type

Type
uint

 

Remarks

This system value is optional.

This function is supported in the following types of shaders:

VertexHullDomainGeometryPixelCompute
x

 

See also

Semantics
Shader Model 5

 

 

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