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GetDimensions function
Returns the dimensions of the resource.
Syntax
void GetDimensions(
in
uint MipLevel,
out
uint Width,
out uint Height,
out
uint NumberOfLevels
);
Parameters
- MipLevel [in]
-
Type: uint
Optional. The mipmap level (must be specified if NumberOfLevels is used).
- Width [out]
-
Type: uint
The resource width, in texels.
- Height [out]
-
Type: uint
The resource height, in texels.
- NumberOfLevels [out]
-
Type: uint
The number of mipmap levels (requires MipLevel also).
Return value
Nothing
Remarks
This is a list of the overloaded versions of this method.
void GetDimensions(uint MipLevel, out uint Width, out uint Height, out uint NumberOfLevels); void GetDimensions (out uint Width, out uint Height); void GetDimensions(uint MipLevel, out float Width, out float Height, out float NumberOfLevels); void GetDimensions(out float Width, out float Height);
This function is supported for the following types of shaders:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| x | x |
See also
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