The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.
GetDimensions function
Returns the dimensions of the resource.
Syntax
void GetDimensions( out UINT Width, out UINT Height );
Parameters
- Width [out]
-
Type: UINT
The resource width, in texels.
- Height [out]
-
Type: UINT
The resource height, in texels.
Return value
This function does not return a value.
Remarks
This is a list of the overloaded versions of this method.
void GetDimensions (out UINT Width, out UINT Height); void GetDimensions(out float Width, out float Height);
This function is supported for the following types of shaders:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| x | x |
See also
Show: