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GetDimensions function
Gets the resource dimensions.
Syntax
void GetDimensions( out uint numStructs, out uint stride );
Parameters
- numStructs [out]
-
Type: uint
The number of structures in the resource.
- stride [out]
-
Type: uint
The stride, in bytes, of each structure element.
Return value
Nothing
Remarks
This function is supported for the following types of shaders:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| x | x |
See also
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