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Store function

Sets one value.

Syntax

void Store(
  in uint address,
  in uint value
);

Parameters

address [in]

Type: uint

The input address in bytes, which must be a multiple of 4.

value [in]

Type: uint

One input value.

Return value

This function does not return a value.

Remarks

This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xx

 

See also

RWByteAddressBuffer
Shader Model 5

 

 

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