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GetDimensions function

Gets the resource dimensions.

Syntax

void GetDimensions(
  out uint numStructs,
  out uint stride
);

Parameters

numStructs [out]

Type: uint

The number of structures.

stride [out]

Type: uint

The stride, in bytes, of each element.

Return value

This function does not return a value.

Remarks

This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xxxxxx

 

See also

ConsumeStructuredBuffer
Shader Model 5

 

 

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