Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID3D11ShaderReflectionVariable::GetBuffer method

This method returns the buffer of the current ID3D11ShaderReflectionVariable.

Syntax


ID3D11ShaderReflectionConstantBuffer* GetBuffer();

Parameters

This method has no parameters.

Return value

Type: ID3D11ShaderReflectionConstantBuffer*

Returns a pointer to the ID3D11ShaderReflectionConstantBuffer of the present ID3D11ShaderReflectionVariable.

Requirements

Header

D3d11shader.h

See also

ID3D11ShaderReflectionVariable

 

 

Show:
© 2017 Microsoft