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D3D11_FILTER_REDUCTION_TYPE enumeration

Specifies the type of sampler filter reduction.

Syntax


typedef enum D3D11_FILTER_REDUCTION_TYPE { 
  D3D11_FILTER_REDUCTION_TYPE_STANDARD    = 0,
  D3D11_FILTER_REDUCTION_TYPE_COMPARISON  = 1,
  D3D11_FILTER_REDUCTION_TYPE_MINIMUM     = 2,
  D3D11_FILTER_REDUCTION_TYPE_MAXIMUM     = 3
} D3D11_FILTER_REDUCTION_TYPE;

Constants

D3D11_FILTER_REDUCTION_TYPE_STANDARD

Indicates standard (default) filter reduction.

D3D11_FILTER_REDUCTION_TYPE_COMPARISON

Indicates a comparison filter reduction.

D3D11_FILTER_REDUCTION_TYPE_MINIMUM

Indicates minimum filter reduction.

D3D11_FILTER_REDUCTION_TYPE_MAXIMUM

Indicates maximum filter reduction.

Remarks

This enum is used by the D3D11_SAMPLER_DESC structure.

Requirements

Header

D3d11.h

See also

Core Enumerations

 

 

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