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Sepia Effect
Converts an image to sepia tones.
The CLSID for this effect is CLSID_D2D1Sepia.
Example Image

Sample Code
ComPtr<ID2D1Effect> sepiaEffect; m_d2dContext->CreateEffect(CLSID_D2D1Sepia, &sepiaEffect); sepiaEffect->SetInput(0, bitmap); sepiaEffect->SetValue(D2D1_SEPIA_PROP_INTENSITY, 0.75f); sepiaEffect->SetValue(D2D1_SEPIA_PROP_ALPHA_MODE, D2D1_ALPHA_MODE_PREMULTIPLIED); m_d2dContext->BeginDraw(); m_d2dContext->DrawImage(sepiaEffect.Get()); m_d2dContext->EndDraw();
Effect Properties
The properties for the sepia effect are defined by the D2D1_SEPIA_PROP enumeration.
Requirements
| Minimum supported client | Windows 10 [desktop apps | Windows Store apps] |
|---|---|
| Minimum supported server | Windows 10 [desktop apps | Windows Store apps] |
| Header | d2d1effects_2.h |
| Library | d2d1.lib, dxguid.lib |
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