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ID3D11Device3::CreateQuery1 method

Creates a query object for querying information from the graphics processing unit (GPU).

Syntax


HRESULT CreateQuery1(
  [in]            const D3D11_QUERY_DESC1 *pQueryDesc1,
  [out, optional]       ID3D11Query1      **ppQuery1
);

Parameters

pQueryDesc1 [in]

Type: const D3D11_QUERY_DESC1*

Pointer to a D3D11_QUERY_DESC1 structure that represents a query description.

ppQuery1 [out, optional]

Type: ID3D11Query1**

A pointer to a memory block that receives a pointer to a ID3D11Query1 interface for the created query object. Set this parameter to NULL to validate the other input parameters (the method will return S_FALSE if the other input parameters pass validation).

Return value

Type: HRESULT

This method returns E_OUTOFMEMORY if there is insufficient memory to create the query object. See Direct3D 11 Return Codes for other possible return values.

Requirements

Minimum supported client

Windows 10 [desktop apps only]

Minimum supported server

Windows Server 2016 [desktop apps only]

Header

D3D11_3.h

Library

D3D11.lib

See also

ID3D11Device3

 

 

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