CreateDirect3D11SurfaceFromDXGISurface
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CreateDirect3D11SurfaceFromDXGISurface function

Creates an instance of IDirect3DSurface from an IDXGISurface.

Syntax


HRESULT WINAPI CreateDirect3D11SurfaceFromDXGISurface(
  _In_  IDXGISurface *dxgiSurface,
  _Out_ IInspectable **graphicsSurface
);

Parameters

dxgiSurface [in]

The IDXGISurface to create the IDirect3D11Surface from.

graphicsSurface [out]

An IDirect3DSurface instance that wraps the IDXGISurface.

Return value

If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

If you are using C++/CX you should call CreateDirect3DSurface instead of CreateDirect3D11SurfaceFromDXGISurface. If you are using WRL then CreateDirect3D11SurfaceFromDXGISurface can used as shown in the example below:

Examples

The following is an example of how CreateDirect3D11SurfaceFromDXGISurface is used.



using namespace Microsoft::WRL;
ComPtr<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface> surface;
ComPtr<IInspectable> inspectableSurface;
If (SUCCEEDED(CreateDirect3D11SurfaceFromDXGISurface(dxgiSurface, &inspectableSurface))
{
    hr = inspectableSurface.As(&surface);
}
       

Requirements

Header

Windows.Graphics.DirectX.Direct3D11.interop.h

Library

D3D11.lib

DLL

D3D11.dll

 

 

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