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D3D11_VIDEO_DECODER_CAPS enumeration

Specifies capabilities of the video decoder.

Syntax


typedef enum D3D11_VIDEO_DECODER_CAPS { 
  D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE          = 0x1,
  D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME       = 0x2,
  D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC  = 0x4
} D3D11_VIDEO_DECODER_CAPS;

Constants

D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE

Indicates that the graphics driver supports at least a subset of downsampling operations.

D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME

Indicates that the decoding hardware cannot support the decode operation in real-time. Decoding is still supported for transcoding scenarios. With this capability, it is possible that decoding can occur in real-time if downsampling is enabled.

D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC

Indicates that the driver supports changing down sample parameters after the initial down sample parameters have been applied. For more information, see ID3D11VideoContext1::DecoderUpdateDownsampling.

Requirements

Minimum supported client

Windows 10 [desktop apps only]

Minimum supported server

Windows Server 2016 [desktop apps only]

Header

D3d11_1.h

See also

Direct3D 11 Video Enumerations

 

 

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