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ID3D11FunctionLinkingGraph::PassValue method

Passes a value from a source linking node to a destination linking node.

Syntax


HRESULT PassValue(
  [in] ID3D11LinkingNode *pSrcNode,
  [in] INT               SrcParameterIndex,
  [in] ID3D11LinkingNode *pDstNode,
  [in] INT               DstParameterIndex
);

Parameters

pSrcNode [in]

Type: ID3D11LinkingNode*

A pointer to the ID3D11LinkingNode interface for the source linking node.

SrcParameterIndex [in]

Type: INT

The zero-based index of the source parameter.

pDstNode [in]

Type: ID3D11LinkingNode*

A pointer to the ID3D11LinkingNode interface for the destination linking node.

DstParameterIndex [in]

Type: INT

The zero-based index of the destination parameter.

Return value

Type: HRESULT

Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.

Requirements

Header

D3D11Shader.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

ID3D11FunctionLinkingGraph

 

 

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