ID3D11FunctionLinkingGraph::CallFunction method
Creates a call-function linking node to use in the function-linking-graph.
Syntax
HRESULT CallFunction( [in, optional] LPCSTR pModuleInstanceNamespace, [in] ID3D11Module *pModuleWithFunctionPrototype, [in] LPCSTR pFunctionName, [out] ID3D11LinkingNode **ppCallNode );
Parameters
- pModuleInstanceNamespace [in, optional]
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Type: LPCSTR
The optional namespace for the function, or NULL if no namespace is needed.
- pModuleWithFunctionPrototype [in]
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Type: ID3D11Module*
A pointer to the ID3D11ModuleInstance interface for the library module that contains the function prototype.
- pFunctionName [in]
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Type: LPCSTR
The name of the function.
- ppCallNode [out]
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Type: ID3D11LinkingNode**
A pointer to a variable that receives a pointer to the ID3D11LinkingNode interface that represents the function in the function-linking-graph.
Return value
Type: HRESULT
Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.
Requirements
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Header |
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Library |
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DLL |
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See also