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ID3D11Device2 interface

The device interface represents a virtual adapter; it is used to create resources. ID3D11Device2 adds new methods to those in ID3D11Device1.

Members

The ID3D11Device2 interface inherits from ID3D11Device1. ID3D11Device2 also has these types of members:

Methods

The ID3D11Device2 interface has these methods.

MethodDescription
CheckMultisampleQualityLevels1

Get the number of quality levels available during multisampling.

CreateDeferredContext2

Creates a deferred context, which can record command lists.

GetImmediateContext2

Gets an immediate context, which can play back command lists.

GetResourceTiling

Gets info about how a tiled resource is broken into tiles.

 

Requirements

Minimum supported client

Windows 8.1 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 R2 [desktop apps | Windows Store apps]

Header

D3D11_2.h

Library

D3D11.lib

See also

Core Interfaces
ID3D11Device1

 

 

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