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D3D11_TILE_MAPPING_FLAG enumeration
Identifies how to perform a tile-mapping operation.
Syntax
typedef enum D3D11_TILE_MAPPING_FLAG { D3D11_TILE_MAPPING_NO_OVERWRITE = 0x1 } D3D11_TILE_MAPPING_FLAG;
Constants
- D3D11_TILE_MAPPING_NO_OVERWRITE
-
Indicates that no overwriting of tiles occurs in the tile-mapping operation.
Requirements
|
Minimum supported client |
Windows 8.1 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 R2 [desktop apps | Windows Store apps] |
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Header |
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See also
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