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D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG enumeration
Identifies how to check multisample quality levels.
Syntax
typedef enum D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG { D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE = 0x1 } D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG;
Constants
- D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE
-
Indicates to check the multisample quality levels of a tiled resource.
Requirements
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Minimum supported client |
Windows 8.1 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 R2 [desktop apps | Windows Store apps] |
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Header |
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See also
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