AudioEffectsManager.CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing) | createAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing) method

Creates a AudioCaptureEffectsManager object for the specified device for a specific media category and audio processing mode.

Syntax


var audioCaptureEffectsManager = Windows.Media.Effects.AudioEffectsManager.createAudioCaptureEffectsManager(deviceId, category, mode);

Parameters

deviceId

Type: String [JavaScript] | System.String [.NET] | Platform::String [C++]

The device id.

category

Type: MediaCategory

The media category.

mode

Type: AudioProcessing

The audio processing mode.

Return value

Type: AudioCaptureEffectsManager

The new audio capture effects manager.

Requirements (device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Media.Effects
Windows::Media::Effects [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (operating system)

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Media.Effects
Windows::Media::Effects [C++]

Metadata

Windows.winmd

See also

AudioEffectsManager
CreateAudioCaptureEffectsManager(String, MediaCategory)

 

 

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