Direct3D 9 Video APIs
In this section
| Topic | Description |
|---|---|
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Describes video content–protection capabilities that a graphics driver can provide. | |
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Describes how to use hardware overlays in Direct3D 9. | |
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Memory pressure reporting enables a Direct3D application to determine when its video-memory working set has grown too large. | |
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Describes the Microsoft Direct3D 9 video interfaces. | |
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Describes the structures used by the Direct3D 9 video interfaces. | |
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Describes the enumerations used by the Direct3D 9 video interfaces. | |
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Lists the commands for the IDirect3DAuthenticatedChannel9::Configure method. | |
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Lists the queries for the IDirect3DAuthenticatedChannel9::Query method. |
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