IUIAnimationStoryboard::Conclude method
Completes the current iteration of a keyframe loop that is in progress (where the loop is set to UI_ANIMATION_REPEAT_INDEFINITELY), terminates the loop, and continues with the storyboard.
Syntax
HRESULT Conclude();
Parameters
This method has no parameters.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
This method specifies that any subsequent keyframe loops that have a repetition count of UI_ANIMATION_REPEAT_INDEFINITELY (-1) will be skipped while the remainder of the storyboard is played.
An iteration of a keyframe loop that is in progress will be completed before the remainder of the storyboard plays.
If this method is called at the end of a keyframe loop iteration, the loop is terminated and the loop value is set to the starting loop value.
Requirements
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Minimum supported client |
Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
None supported |
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Header |
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IDL |
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DLL |
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See also
- IUIAnimationStoryboard
- IUIAnimationStoryboard::Abandon
- IUIAnimationStoryboard::Finish
- IUIAnimationStoryboard::Schedule