ID2D1Brush::GetTransform method (d2d1.h)
Gets the transform applied to this brush.
Syntax
void GetTransform(
[out] D2D1_MATRIX_3X2_F *transform
);
Parameters
[out] transform
Type: D2D1_MATRIX_3X2_F*
The transform applied to this brush.
Return value
None
Remarks
When the brush transform is the identity matrix, the brush appears in the same coordinate space as the render target in which it is drawn.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |
See also
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for