ID2D1BitmapBrush::SetInterpolationMode method
Specifies the interpolation mode used when the brush bitmap is scaled or rotated.
Syntax
virtual void SetInterpolationMode( D2D1_BITMAP_INTERPOLATION_MODE interpolationMode ) = 0;
Parameters
- interpolationMode
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Type: D2D1_BITMAP_INTERPOLATION_MODE
The interpolation mode used when the brush bitmap is scaled or rotated.
Return value
This method does not return a value.
Remarks
This method sets the interpolation mode for a bitmap, which is an enum value that is specified in the D2D1_BITMAP_INTERPOLATION_MODE enumeration type. D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR represents nearest neighbor filtering. It looks up the nearest bitmap pixel to the current rendering pixel and chooses its exact color. D2D1_BITMAP_INTERPOLATION_MODE_LINEAR represents linear filtering, and interpolates a color from the four nearest bitmap pixels.
The interpolation mode of a bitmap also affects subpixel translations. In a subpixel translation, bilinear interpolation positions the bitmap more precisely to the application requests, but blurs the bitmap in the process.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also