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IAudioClient::GetMixFormat method

The GetMixFormat method retrieves the stream format that the audio engine uses for its internal processing of shared-mode streams.

Syntax


HRESULT GetMixFormat(
  [out] WAVEFORMATEX **ppDeviceFormat
);

Parameters

ppDeviceFormat [out]

Pointer to a pointer variable into which the method writes the address of the mix format. This parameter must be a valid, non-NULL pointer to a pointer variable. The method writes the address of a WAVEFORMATEX (or WAVEFORMATEXTENSIBLE) structure to this variable. The method allocates the storage for the structure. The caller is responsible for freeing the storage, when it is no longer needed, by calling the CoTaskMemFree function. If the GetMixFormat call fails, *ppDeviceFormat is NULL. For information about WAVEFORMATEX, WAVEFORMATEXTENSIBLE, and CoTaskMemFree, see the Windows SDK documentation.

Return value

If the method succeeds, it returns S_OK. If it fails, possible return codes include, but are not limited to, the values shown in the following table.

Return codeDescription
AUDCLNT_E_DEVICE_INVALIDATED

The audio endpoint device has been unplugged, or the audio hardware or associated hardware resources have been reconfigured, disabled, removed, or otherwise made unavailable for use.

AUDCLNT_E_SERVICE_NOT_RUNNING

The Windows audio service is not running.

E_POINTER

Parameter ppDeviceFormat is NULL.

E_OUTOFMEMORY

Out of memory.

 

Remarks

The client can call this method before calling the IAudioClient::Initialize method. When creating a shared-mode stream for an audio endpoint device, the Initialize method always accepts the stream format obtained from a GetMixFormat call on the same device.

The mix format is the format that the audio engine uses internally for digital processing of shared-mode streams. This format is not necessarily a format that the audio endpoint device supports. Thus, the caller might not succeed in creating an exclusive-mode stream with a format obtained by calling GetMixFormat.

For example, to facilitate digital audio processing, the audio engine might use a mix format that represents samples as floating-point values. If the device supports only integer PCM samples, then the engine converts the samples to or from integer PCM values at the connection between the device and the engine. However, to avoid resampling, the engine might use a mix format with a sample rate that the device supports.

To determine whether the Initialize method can create a shared-mode or exclusive-mode stream with a particular format, call the IAudioClient::IsFormatSupported method.

By itself, a WAVEFORMATEX structure cannot specify the mapping of channels to speaker positions. In addition, although WAVEFORMATEX specifies the size of the container for each audio sample, it cannot specify the number of bits of precision in a sample (for example, 20 bits of precision in a 24-bit container). However, the WAVEFORMATEXTENSIBLE structure can specify both the mapping of channels to speakers and the number of bits of precision in each sample. For this reason, the GetMixFormat method retrieves a format descriptor that is in the form of a WAVEFORMATEXTENSIBLE structure instead of a standalone WAVEFORMATEX structure. Through the ppDeviceFormat parameter, the method outputs a pointer to the WAVEFORMATEX structure that is embedded at the start of this WAVEFORMATEXTENSIBLE structure. For more information about WAVEFORMATEX and WAVEFORMATEXTENSIBLE, see the Windows DDK documentation.

For more information about the GetMixFormat method, see Device Formats. For code examples that call GetMixFormat, see the following topics:

Requirements

Minimum supported client

Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8

Header

Audioclient.h

See also

IAudioClient Interface
IAudioClient::Initialize
IAudioClient::IsFormatSupported

 

 

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