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IDWriteBitmapRenderTarget::SetCurrentTransform method

Sets the transform that maps abstract coordinate to DIPs (device-independent pixel). This does not affect the world transform of the underlying device context.

Syntax


virtual HRESULT SetCurrentTransform(
  [in, optional] const DWRITE_MATRIX * transform
) = 0;

Parameters

transform [in, optional]

Type: const DWRITE_MATRIX*

Specifies the new transform. This parameter can be NULL, in which case the identity transform is implied.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Header

Dwrite.h

Library

Dwrite.lib

DLL

Dwrite.dll

See also

IDWriteBitmapRenderTarget

 

 

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