D2D1_DEBUG_LEVEL enumeration
Indicates the type of information provided by the Direct2D Debug Layer.
Syntax
typedef enum { D2D1_DEBUG_LEVEL_NONE = 0, D2D1_DEBUG_LEVEL_ERROR = 1, D2D1_DEBUG_LEVEL_WARNING = 2, D2D1_DEBUG_LEVEL_INFORMATION = 3 } D2D1_DEBUG_LEVEL;
Constants
- D2D1_DEBUG_LEVEL_NONE
-
Direct2D does not produce any debugging output.
- D2D1_DEBUG_LEVEL_ERROR
-
Direct2D sends error messages to the debug layer.
- D2D1_DEBUG_LEVEL_WARNING
-
Direct2D sends error messages and warnings to the debug layer.
- D2D1_DEBUG_LEVEL_INFORMATION
-
Direct2D sends error messages, warnings, and additional diagnostic information that can help improve performance to the debug layer.
Remarks
To receive debugging messages, you must install the Direct2D Debug Layer.
Requirements
|
Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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See also