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IDirect3DAuthenticatedChannel9::Configure method

Sends a configuration command to the authenticated channel.

Syntax


HRESULT Configure(
         UINT                                     InputSize,
   const VOID                                     *pInput,
         D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput
);

Parameters

InputSize

The size of the pInput array, in bytes.

pInput

A pointer to a byte array that contains input data for the command. This buffer always starts with a D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT structure. The ConfigureType member of the structure specifies the command and defines the meaning of the rest of the buffer.

pOutput

A pointer to a D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT structure that receives the response to the command.

Return value

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

For a list of commands, see Content Protection Commands.

Requirements

Minimum supported client

Windows 7 [desktop apps only]

Minimum supported server

Windows Server 2008 R2 [desktop apps only]

Header

D3d9.h

See also

Content Protection Commands
GPU-Based Content Protection
IDirect3DAuthenticatedChannel9

 

 

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