D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT structure
Contains input data for the IDirect3DAuthenticatedChannel9::Configure method.
Syntax
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT { D3D_OMAC omac; GUID ConfigureType; HANDLE hChannel; UINT SequenceNumber; } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
Members
- omac
-
A D3D_OMAC structure that contains a Message Authentication Code (MAC) of the data. The driver uses AES-based one-key CBC MAC (OMAC) to calculate this value for the block of data that appears after this structure member.
- ConfigureType
-
A GUID that specifies the command. For a list of values, see Content Protection Commands.
- hChannel
-
A handle to the authenticated channel. To get the handle, call IDirect3DDevice9Video::CreateAuthenticatedChannel.
- SequenceNumber
-
The query sequence number. At the start of the session, generate a cryptographically secure 32-bit random number to use as the starting sequence number. For each command, increment the sequence number by 1.
Requirements
|
Minimum supported client |
Windows 7 [desktop apps only] |
|---|---|
|
Minimum supported server |
Windows Server 2008 R2 [desktop apps only] |
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Header |
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See also