ID2D1RenderTarget::GetDpi method
Return the render target's dots per inch (DPI).
Syntax
virtual void GetDpi( [out] FLOAT *dpiX, [out] FLOAT *dpiY ) const = 0;
Parameters
- dpiX [out]
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Type: FLOAT*
When this method returns, contains the horizontal DPI of the render target. This parameter is passed uninitialized.
- dpiY [out]
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Type: FLOAT*
When this method returns, contains the vertical DPI of the render target. This parameter is passed uninitialized.
Return value
This method does not return a value.
Remarks
This method indicates the mapping from pixel space to device-independent space for the render target.
For ID2D1HwndRenderTarget, the DPI defaults to the most recently factory-read system DPI. The default value for all other render targets is 96 DPI.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also