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LUID structure

The LUID structure stores the video port identifier. This structure is stored in the PortId member of the KSJACK_SINK_INFORMATION structure.

Syntax


typedef struct _LUID {
  DWORD LowPart;
  LONG  HighPart;
} LUID, *PLUID;

Members

LowPart

LowPart of the video port identifier.

HighPart

HighPart of the video port identifier.

Requirements

Minimum supported client

Windows 7 [desktop apps only]

Minimum supported server

Windows Server 2008 R2 [desktop apps only]

Header

Devicetopology.h

See also

Core Audio Structures
IKsJackSinkInformation::GetJackSinkInformation

 

 

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