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ILGenerator::Emit Method (OpCode)

 

Puts the specified instruction onto the stream of instructions.

Namespace:   System.Reflection.Emit
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual void Emit(
	OpCode opcode
)

Parameters

opcode
Type: System.Reflection.Emit::OpCode

The Microsoft Intermediate Language (MSIL) instruction to be put onto the stream.

If the opcode parameter requires an argument, the caller must ensure that the argument length matches the length of the declared parameter. Otherwise, results will be unpredictable. For example, if the Emit instruction requires a 2-byte operand and the caller supplies a 4-byte operand, the runtime will emit two additional bytes to the instruction stream. These extra bytes will be Nop instructions.

The instruction values are defined in OpCodes.

The code sample below demonstrates the use of Emit to generate MSIL output via an instance of ILGenerator.

using namespace System;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
Type^ BuildMyType()
{
   AppDomain^ myDomain = Thread::GetDomain();
   AssemblyName^ myAsmName = gcnew AssemblyName;
   myAsmName->Name = "MyDynamicAssembly";
   AssemblyBuilder^ myAsmBuilder = myDomain->DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess::Run );
   ModuleBuilder^ myModBuilder = myAsmBuilder->DefineDynamicModule( "MyJumpTableDemo" );
   TypeBuilder^ myTypeBuilder = myModBuilder->DefineType( "JumpTableDemo", TypeAttributes::Public );
   array<Type^>^temp0 = {int::typeid};
   MethodBuilder^ myMthdBuilder = myTypeBuilder->DefineMethod( "SwitchMe", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::Static), String::typeid, temp0 );
   ILGenerator^ myIL = myMthdBuilder->GetILGenerator();
   Label defaultCase = myIL->DefineLabel();
   Label endOfMethod = myIL->DefineLabel();

   // We are initializing our jump table. Note that the labels
   // will be placed later using the MarkLabel method.
   array<Label>^jumpTable = gcnew array<Label>(5);
   jumpTable[ 0 ] = myIL->DefineLabel();
   jumpTable[ 1 ] = myIL->DefineLabel();
   jumpTable[ 2 ] = myIL->DefineLabel();
   jumpTable[ 3 ] = myIL->DefineLabel();
   jumpTable[ 4 ] = myIL->DefineLabel();

   // arg0, the number we passed, is pushed onto the stack.
   // In this case, due to the design of the code sample,
   // the value pushed onto the stack happens to match the
   // index of the label (in IL terms, the index of the offset
   // in the jump table). If this is not the case, such as
   // when switching based on non-integer values, rules for the correspondence
   // between the possible case values and each index of the offsets
   // must be established outside of the ILGenerator::Emit calls,
   // much as a compiler would.
   myIL->Emit( OpCodes::Ldarg_0 );
   myIL->Emit( OpCodes::Switch, jumpTable );

   // Branch on default case
   myIL->Emit( OpCodes::Br_S, defaultCase );

   // Case arg0 = 0
   myIL->MarkLabel( jumpTable[ 0 ] );
   myIL->Emit( OpCodes::Ldstr, "are no bananas" );
   myIL->Emit( OpCodes::Br_S, endOfMethod );

   // Case arg0 = 1
   myIL->MarkLabel( jumpTable[ 1 ] );
   myIL->Emit( OpCodes::Ldstr, "is one banana" );
   myIL->Emit( OpCodes::Br_S, endOfMethod );

   // Case arg0 = 2
   myIL->MarkLabel( jumpTable[ 2 ] );
   myIL->Emit( OpCodes::Ldstr, "are two bananas" );
   myIL->Emit( OpCodes::Br_S, endOfMethod );

   // Case arg0 = 3
   myIL->MarkLabel( jumpTable[ 3 ] );
   myIL->Emit( OpCodes::Ldstr, "are three bananas" );
   myIL->Emit( OpCodes::Br_S, endOfMethod );

   // Case arg0 = 4
   myIL->MarkLabel( jumpTable[ 4 ] );
   myIL->Emit( OpCodes::Ldstr, "are four bananas" );
   myIL->Emit( OpCodes::Br_S, endOfMethod );

   // Default case
   myIL->MarkLabel( defaultCase );
   myIL->Emit( OpCodes::Ldstr, "are many bananas" );
   myIL->MarkLabel( endOfMethod );
   myIL->Emit( OpCodes::Ret );
   return myTypeBuilder->CreateType();
}

int main()
{
   Type^ myType = BuildMyType();
   Console::Write( "Enter an integer between 0 and 5: " );
   int theValue = Convert::ToInt32( Console::ReadLine() );
   Console::WriteLine( "---" );
   Object^ myInstance = Activator::CreateInstance( myType, gcnew array<Object^>(0) );
   array<Object^>^temp1 = {theValue};
   Console::WriteLine( "Yes, there {0} today!", myType->InvokeMember( "SwitchMe", BindingFlags::InvokeMethod, nullptr, myInstance, temp1 ) );
}

.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.1
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