IUIAnimationTimerEventHandler interface (uianimation.h)
Defines methods for handling timing events.
Inheritance
The IUIAnimationTimerEventHandler interface inherits from the IUnknown interface. IUIAnimationTimerEventHandler also has these types of members:
Methods
The IUIAnimationTimerEventHandler interface has these methods.
IUIAnimationTimerEventHandler::OnPostUpdate Handles events that occur after an animation update is finished. |
IUIAnimationTimerEventHandler::OnPreUpdate Handles events that occur before an animation update begins. |
IUIAnimationTimerEventHandler::OnRenderingTooSlow Handles events that occur when the rendering frame rate for an animation falls below a minimum desirable frame rate. |
Remarks
Use SetTimerEventHandler to specify the timing events handler for an instance of IUIAnimationTimer.
Examples
For an example, see Read the Animation Variable Values and Draw Frames.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
See also
IUIAnimationTimerClientEventHandler
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