IDirect3DDevice9Ex::CreateOffscreenPlainSurfaceEx method
Create an off-screen surface.
Syntax
HRESULT CreateOffscreenPlainSurfaceEx( [in] UINT Width, [in] UINT Height, [in] D3DFORMAT Format, [in] D3DPOOL Pool, [out, retval] IDirect3DSurface9 **ppSurface, [in] HANDLE *pSharedHandle, [in] DWORD Usage );
Parameters
- Width [in]
-
Type: UINT
Width of the surface.
- Height [in]
-
Type: UINT
Height of the surface.
- Format [in]
-
Type: D3DFORMAT
Format of the surface. See D3DFORMAT.
- Pool [in]
-
Type: D3DPOOL
Surface pool type. See D3DPOOL.
- ppSurface [out, retval]
-
Type: IDirect3DSurface9**
Pointer to the IDirect3DSurface9 interface created.
- pSharedHandle [in]
-
Type: HANDLE*
Reserved. Set this parameter to NULL. This parameter can be used in Direct3D 9 for Windows Vista to share resources.
- Usage [in]
-
Type: DWORD
Combination of one or more D3DUSAGE constants which can be OR'd together. Value of 0 indicates no usage.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be the following: D3DERR_INVALIDCALL.
Remarks
D3DPOOL_SCRATCH will return a surface that has identical characteristics to a surface created by the DirectX 8.x method CreateImageSurface.
D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.
D3DPOOL_MANAGED is not allowed when creating an offscreen plain surface. For more information about memory pools, see D3DPOOL.
Off-screen plain surfaces are always lockable, regardless of their pool types.
Requirements
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See also